![]() ![]() The gameplay mechanics are the same as in previous Metal Slug games the player must shoot constantly at a continual stream of enemies in order to reach the end of each level. 27, 2007 "Metal Slug Complete ") Sony PS2 (june.18, 2009 "Metal Slug Complete ") Sony PSP (june.Arcade version screenshot, showing Eri riding the Slugnoid to battle Huge Hermit. 22, 2006 "Metal Slug Complete ") Sony PS2 (may.31, 2007 "Metal Slug Complete ") Nintendo Wii (Dec. SNK Neo-Geo AES (june.01, 2000 "Metal Slug 3 ") Sony PS2 (june.17, 2003 "Metal Slug 3 ") Microsoft XBOX (june.24, 2004 "Metal Slug 3 ") Sony PS2 (Nov. STAFF Planners: Meeher, Akio Enemy sequence: Narusawa, Arita Character chief: Akio Background chief: Susumu Designers: Cannon, Tomo, Kozo, Kuichin, Flying Fox, Curry Wizard: Andy Enemy's brain: Aba Programmers: Tecchan-Take, Dramania Hide, Fujisawa, Nakatsuka, Seeker Sound: Hiyamuta (Hiya!), Captain Beroou (as Bero-ou), Hohi_Hohi, Q_Jiroo, Maitaro PORTS
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